Excellence. Fun. Creativity.

At MOOV, our experienced team of experts share a true passion for motion capture. Our brains work together to push our art further. And then, creativity happens.

Julie Tighe

Producer

For almost 20 years, Julie has worked in the world of television and video game production. She began her career at CineGroupe, then moved to Ubisoft, EA, Game ON, Studio MELS, to name just a few. A few years later, she co-founded the VFX Management course at NAD in Montreal (UQAC). Passionate about animation, she gets energetically involved in every one of her projects. For Julie, successful projects and a healthy team spirit go hand in hand.

Fanny Audet

Business Development Manager

Dynamic and passionate, Fanny is appreciated for her ability to create strong and lasting relationships with all her clients and partners. Graduated in business administration, she quickly understands the essence of each project and the elements that lead to success. She's able to offer creative solutions to reach the best quality while taking into account the needs of her partners.

Amélie Brouillard

Senior HR Advisor

Trained in Human Resources with a minor in Psychology, Amélie spent the last eight years working as a Human Resources generalist. Her experience as a business partner at RCGT and her actual position at Squeeze and Moov make her a valuable resource to lead challenges where initiative and personal development are valued.

Patrick Beaulieu

CCO - Director and Co-Founder

Involved in the animation field for close to 15 years, Patrick made his mark in the video game, TV and film industries, thanks to his unique artistic vision and endless creativy. He co-founded Squeeze in 2011 with his partner Denis Doré, aiming to create a very high-quality 3D character animation studio. Moov shares Squeeze's core vision of excellence, but the studio is entirely dedicated at mastering projects involving a realistic artistic style.

Denis Doré

CEO - President and Co-Founder

Before co-founding Squeeze in 2011, along with his partner Patrick Beaulieu, Denis worked in the video game industry for several years, as a producer for Ubisoft. A strategic thinker with a strong vision and a deep sense of collective leadership, he is highly involved in the studio’s growth and in the development of its original creations. Moov shares Squeeze's core vision of excellence, but the studio is entirely dedicated at mastering projects involving a realistic artistic style.

François Houde

CFO and Partner

Prior to joining Squeeze, François worked as a banker in major financial institutions (such as BDC - Business Development Bank of Canada), advising companies on loan and investment opportunities. A professional accountant, François has a university degree in finance and marketing. CFO and partner, he oversess all things related to finance and legal both at Squeeze and Moov.